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Screenotate for mac app store
Screenotate for mac app store







  1. #SCREENOTATE FOR MAC APP STORE SOFTWARE#
  2. #SCREENOTATE FOR MAC APP STORE WINDOWS#

You can click anything and open it in a new tab because new tabs can just be duplicated from the previous tabs. If you're in a page, you can just make a copy of it and you can click something and open it in a new tab. The idea is that you can fork tabs in a web browser instantly in a few milliseconds. OMAR: The first, I only set aside a few months ago, it's this thing called web fork, which is sort of a web browser that I was working on. That tells you there's something wrong with this workflow or interaction of switching to the debugger. They would insert print statements or they would make the thing blink or whatever. We would always kind of try to push them to use the debugger and they would really put it off until the last minute. They would always, always, always put off using the debugger to track down that bug. The example that I've brought up in the past is, when I was TAing this class often people would have these really nasty bugs in their programs. One of the biggest things is, if it feels like you have to switch modes to use the thing. The important part is always the motivation part and the social part of why you're learning the thing. Because it feels to me like that's never the important part. OMAR: I guess it's funny because this way of thinking really, it makes me a lot less interested in a lot of things about education or pedagogy than I think I would have been maybe 10 years ago. Which are usually right now pieces of paper, and you can move around those physical objects and point them at each other.

#SCREENOTATE FOR MAC APP STORE WINDOWS#

Rather than having virtual objects like files and windows and stuff on your screen, you have physical objects. Rather than having a laptop and a mouse and keyboard and a screen, you have objects on these tables that you're moving around and that's what actuates the computer and the computer can project information on the tables. The way that works concretely is that there are all these tables around the space, Dynamicland space and above each table there are cameras and projectors.

screenotate for mac app store

Instead, the whole building is basically a single computer. The idea is when you go into Dynamicland, you can leave your laptop at home. Dynamicland itself lives in this building in downtown Oakland. The goal of the project is to create sort of communal physical computer. OMAR: Dynamicland is a research project where I worked for a couple years, which was started by Bret Victor. A lot of the kind of weird ideas for programming that don't just involve typing in a text editor, I think are one of the reasons that they haven't taken off more is that it's really annoying to use these with a mouse and keyboard because you have to drag one thing at a time. I think visual programming is pretty awkward with a mouse and keyboard where you have blocks or boxes with wires between them. Some of the examples of things that I think we're constrained away from doing are really rich spatial interfaces, like the sort of zoomable, giant canvas UI, I think, are pretty awkward with a mouse and keyboard.

screenotate for mac app store

#SCREENOTATE FOR MAC APP STORE SOFTWARE#

It's hard to do really new things because everybody wants to have their work processed and their spreadsheets, and those are pieces of software that you have to support. Once you have a market where there's millions of people buying computers, you also need to be compatible with that market. I think we've gotten really good at making displays, keyboards and mice. OMAR: I guess this is kind of an industry or business question. Because the motor can be programmed the motors and L&R buttons can be programmed to resist in different ways. The L&R buttons basically have these motors in them so you can actually feel so the game can actually make you feel different things as you're pressing those shoulder buttons, you can feel like you're pressing on a spring, or you can or you can feel like you're pressing on something that has two stops in it, so your finger goes down, and then it stops and you have to press harder to get the other stop. You can feel like you're pressing on a spring, or you can feel like you're pressing on something that has two stops in it.So you can see you get this really fine feedback with a lot of precision and a lot of variation. The shoulder buttons, like the L and R buttons basically have these motors in them, so the game can actually make you feel different things as you're pressing those shoulder buttons. You get this really fine feedback with a lot of precision and a lot of variation. The games can generate really fine vibrations to indicate if you're walking over something that's vibrating or if you got shot or whatever. Kind of like the Nintendo Switch has one of these too, and the iPhone also has I think a pretty good one. It's like a normal game controller with the buttons and the joysticks and stuff, but number one, it has a really rich, precise haptic motor.

screenotate for mac app store

A few months ago, I was just looking at the PlayStation 5.









Screenotate for mac app store